Twilight Dueller
A downloadable game
A shiny slime specialised in light elemental attacks is fighting a shadow slime specialised in dark elemental attacks.
Enjoy the epic battle between light and darkness.
Warning!
The first time the game is run, there may be significant lag during the initial casting of the skills due to shader compilation (apologies that I did not have time to optimise). The battle should be smooth once the shaders are cached.
The game may require a decent graphics card to run smoothly. You can lower the resolution to improve the game's performance.
Controls (Default)
- Pause Menu --- Escape
- Up --- W
- Left --- A
- Down --- S
- Right --- D
- Jump --- Space Bar
- Increase/Decrease Mouse Sensitivity --- [ ] (Left & Right Square Brackets)
- Zoom In/Out --- Mouse Scroll
- Normal Attack (Bubble) --- Left Click
- Skill: Bubble Slam --- Jump (Space Bar) and Right Click
- Skill: Illumination (can HEAL yourself) --- Q
- Skill: Shooting Star --- E
- Skill: Aurora Dash --- R
- Skill: Laser --- F
- Skill: Evade --- Direction Keys (W/A/S/D) + Shift
- Skill: Emergency Evade --- Direction Keys (W/A/S/D) + Shift, While Being Attacked
Attributions & Credits
- All SFXs are from Pixabay and a Japanese website. I processed some of them to suit the game better. Licenses:
- BGM is one of my paid assets from https://www.joelsteudlermusic.com/.
- Godot Template: https://github.com/Maaack/Godot-Game-Template
- 2 button icons in the menu used under this license: https://developers.google.com/fonts/docs/material_icons#licensing
- VFX/Shader References:
- Cooldown Animation: https://godotshaders.com/shader/sprite-progress-bar/
- Aurora Effect: https://godotshaders.com/shader/aurora-borealis/
- Trail Effect: https://github.com/celyk/GPUTrail
- Texture for Particles: https://github.com/RPicster/Godot-particle-and-vfx-textures/tree/main
- Cooldown Animation: https://godotshaders.com/shader/sprite-progress-bar/
- Environment Scatter: https://godotengine.org/asset-library/asset/1866
- Texture for the Land: https://polyhaven.com/a/coast_sand_rocks_02
- Xandruher provided several feedbacks on my VFX.
- Xehnida assisted me to create the enemy AI and to export games.
Status | Prototype |
Author | Carras |
Genre | Fighting, Role Playing |
Tags | arena-fighter, light, Magic, Monsters, Shaders, Shadows, Singleplayer, Slime, Third-Person Shooter |
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